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settings.h

/***************************************************************************
 *   Copyright (C) 2008 by John Stamp <jstamp@users.sourceforge.net>       *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA            *
 ***************************************************************************/

#ifndef SETTINGS_H
#define SETTINGS_H

#include <QString>

class Settings {
      public:
            Settings();
            void load();
            void defaults();
            void save();

            // Scene
            double fov;
            bool freeCamera;
            double freeCameraSpeed;
            double sizeScale;
            bool cube;
            bool slowMotion;
            bool matrix;
            int aspectRatio;
            int maxFps;
            bool mipmaps;
            // Comets
            int color;
            double createInterval;
            double timeScale;
            int particleDensity;
            bool rotateComet;
            bool splitComet;
            bool curveComet;
            bool blitz;
            // Background
            int bgType;
            QString bgFile;
            QString bgDir;
            int bgSize;
            // Runtime-only
            bool usePointSprites;
};

extern Settings* settings;

#endif

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